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Table of contents
  1. Flow - drcomplete
    1. Description
    2. Variables
      1. Used
      2. Created
    3. Termination
    4. Flow
    5. Notes

Flow - drcomplete

Description

Triggered at the end of other flows, this flow is intended to play a sound and display a visual notification. These are both optional, and their triggering is determined by a couple of persistent variables.

Variables

Used

The following variables can be passed in and will be processed by the flow.

Variable Description
Noisy * When set to true will trigger an audible sound to be played by the flow.
Notify * When set to true will trigger a visual notification to be displayed by the flow.
NotificationTitle * The title to be shown in any visual notification.
NotificationMessage * The message to be shown in any visual notification.
Noisy * When set to true will trigger an audible sound to be played by the flow.
SoundPath * Specifies the path to the sound file. If blank, this will default to the file path to the system sound “Hero”.

* These are mandatory for triggering this flow.

Created

No variables are created by this flow.

Termination

  • Play Sound.
  • Post Notification.
  • External Trigger: drwfu

Flow

drcomplete

Notes

  • None.